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6 September 2012

Diablo Meets Tower Defense in The Mighty Quest for Epic Loot

Judging from Diablo III's sales numbers, pointing, clicking, and looting are all clearly activities that gamers enjoy. For the just-announced hack-and-slasher A Mighty Quest for Epic Loot, the developers at Ubisoft Montreal -- normally folks who spend their time crafting eight-figure-budgeted blockbusters that set you back $60 apiece -- have a rather simple question for you:

Would you like to point, click, and loot for free?

Such is the unique offer that Mighty Quest makes, though it's far more than a simple free-to-play Diablo clone. It's actually a two-sided affair of attacking and building. The former you're already quite familiar with from years spent playing Blizzard's devilishly successful franchise and its countless imitators. It even lifts Diablo III's interface almost exactly, with a health bar, mana bar, and four skill/attack slots. So it's the latter that sets Quest apart. On defense, you'll create your own dungeons using a handy level-creation tool, easily dragging, dropping, rotating, and populating challenging scenarios that other players will be faced with navigating and completing when they go into Attack mode. It's true that the team at Ubi Montreal will provide a batch of pre-baked scenarios for all to both traverse and study using either of the two included character classes (Knight and Archer), but the bulk of Quest's content generation will come from gamers themselves.

As in any good tower defense game, you won't simply be able to pile everything and the kitchen sink into your dungeon in Defend mode. You'll be on a budget, which both maintains competitive balance by keeping you from loading a room with every boss in the game simultaneously and prevents you from soaking up every drop of RAM from the PCs of your map's visitors. But you can add a healthy selection of monsters and trap-laden structures. Some of them are even themed, like a forge that featured flame-spewing ovens, which led to a final room guarded by a fire-breathing dragon named Mr. Firesly.

Interestingly, your character level and castle levels are separated. The idea is that you're meant to have to play the Defend mode in order to advance in it and unlock new and better fortifications and not simply rely on your offensive skills in order to hack-and-slash your way to an über-castle. And the longer players spend in your sanctuary of sadism, the more you'll be rewarded. In other words, the tougher you're able to make it on your fellow gamers, the better you'll be compensated. And you're asked to rate each castle you complete on a five-star scale, pushing the better designs to the top of the community's virtual bulletin board and earning gold for skilled builders. Better still, you're able to easily create bets with your friends. Challenge them, for instance, to get through the castle you just completed in under a certain amount of time, and bet the gold amount of your choice on it. To even the odds, you'll be able to set the character level for the both of you, so if you're level 20 but your pal is only 12, you can set it to 20 and give your buddy a taste of what's in store for him when he spends a bit more time with the game.

Fittingly, you'll see that, as the title indicates, A Mighty Quest for Epic Loot doesn't take itself too seriously. It's an intentionally tongue-in-cheek take on genre tropes, even if the core gameplay is plenty serious. Beta keys are starting to go out now, so you'll soon have the chance to judge for yourself if Mighty Quest is a laughing matter or not.

Ryan McCaffrey is the Executive Editor at IGN Xbox. He used to own a DeLorean, which is weird. Follow him on Twitter, on IGN, catch him on Podcast Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.


Source : feeds[dot]ign[dot]com

5 September 2012

Ubisoft officially drops always-on DRM. Won't strictly admit it was a mistake, but drops it anyway

In a turn of events akin to the Munchkins' realisation that the Wicked Witch of the East had taken up a new career as a building foundation, long-protesting PC Gamers can today celebrate the official death of Ubisoft's never-popular always-on DRM policy.

A new interview over at the ever-lovely Rock, Paper, Shotgun with Ubi's worldwide director for online games Stephanie Perotti (in conjunction with the company's corporate communications manager Michael Burk) reveals that no longer will PC players of Ubisoft's games be required to maintain a constant internet connection to the company's servers in order to play, nor will they suffer the kind of limits previously seen on the number of possible installations of any given game.

"We have listened to feedback, and since June last year our policy for all of PC games is that we only require a one-time online activation when you first install the game, and from then you are free to play the game offline."

Perotti stops short of admitting any regret or mistake, however, stating instead when questioned, 

"We’ve listened to feedback, we will continue to listen to feedback, we will continue to make sure that we deliver great games and great services, and are now operating under this policy."

Head over to RPS for the rest of the interview, which also discusses Ubisoft's often staggered console and PC game release schedule, as well as the mysterious never-revealed numbers which backed its previous anti-piracy policy. And don't forget to drop a line in the comments on whether this admission will change your attitude towards Ubisoft's PC games in the future.


Source : gamesradar[dot]com

29 Agustus 2012

Bastion iPad version revealed, coming tomorrow

A big surprise awaited gamers in New Zealand this morning when their version of the App Store updated (NZ is always the first to feature new titles) and included a new, unannounced version of the modern indie classic, Bastion, available for the iPad.

The App Store updates at around midnight in each territory, and as such the new version of Bastion will be making its way West over the course of the day. The NZ version of the game was priced at $6.49, which Polygonreports generally means it will come to the US for $4.99.

The new iPad version was previously kept secret by Supergiant Games, and does not seem to sport any new features aside from of course a new control scheme.


Source : gamesradar[dot]com

Dead or Alive 5: Check out the redesigned and more mature Kasumi (in a bikini)

Apart from its ESRB rating, 'mature' isn't a word many gamers would associate with fun-bag fighting series Dead or Alive. But a new Team Ninja developer diary shows the Japanese studio is hoping to recalibrate that perception with upcoming instalment Dead or Alive 5. How can it achieve such a thing? In part, by aiming for an altogether more lifelike design to the game's characters. As you can see below, the new look Kasumi is drastically different from her DOA: Xtreme 2 version:

The bikini's pretty much the same, but the manga influences on her facial features - while still apparent - have been scaled right back. And her boobs seem less ludicrously unmanageable. Admittedly, she's still running about in a questionable state of undress in a fighting game, but at least she looks more tasteful while doing it. So that's definitely probably more mature.

This is what the game's art director, Yuta Saito, has to say about tweaking Kasumi's design:

"From DOA4 we wanted to evolve the characters in a slightly realistic direction. The most difficult, and you don't have to ask, is Kasumi. Kasumi is the face of DOA and the eternal heroine. And for such a popular character like Kasumi, to change her form we really needed a lot of courage and it really was a big challenge. But if we didn't do that, we couldn't make DOA5 and we wouldn't be able to show you anything."

And this is what Dead or Alive 5's overseas producer, Peter Garza, has to say about the series' latest revised aesthetic direction:

"Dead or Alive is known for its sexiness and high-kicking characters and certain aspects of the physics engine... Those are definitely going to be in Dead or Alive 5 - it's part of the series, it's part of its history and it's part of why people like it. But we're trying to take a bit more of a mature take on it."

Again, let's use a little side-by-side image comparison to illustrate the new direction:

As you can see with your own eyes, the Dead or Alive 4 box-art resembles a passive photo-shoot of some horribly contrived conglomeration of reality TV show contestants. Conversely, Dead or Alive 5's box-art actually looks as though it belongs to a game in which the emphasis is on fighting. Because the characters look like they're fighting. Or are about to fight. And there's an explosion. Everyone loves explosions.

There's plenty other interesting DOA5 ground covered in the developer diary, so give it a little watchy-woo:

Dead or Alive 5 is due for release on PS3 and Xbox 360, September 25 in North America and September 28 in Europe.


Source : gamesradar[dot]com

28 Agustus 2012

European PS Vita owners get over 100 new (old) games. But America only gets to buy 9 of them?

PlayStation Vita finally gets PSOne Classics support today in Europe, allowing gamers to play first-generation PlayStation games on their shiny new handhelds. However, it won't actually work fully until tomorrow when the PS Store updates. Before then, you can transfer PSOne games from your PS3's hard drive using the 'Copy' function, once you've installed today's 1.8 Vita firmware update.

American Vita owners can use this method too... and it looks like they'll need to, as only 9 titles are initially available to download directly. Hardly the service Vita owners have been clamouring for, unless your favourite game is Arc the Lad. Hmmm.

Above: Arc The Lad is one of nine PSOne games hitting US Vitas tomorrow

The firmware update is live now and includes more welcome functionality, such as the ability to control the home menu with the face buttons (which is very nice - we're sick of starting a game and then immediately having to get out a cloth to wipe away the smudge), an option to import iTunes playlists, cross-console control for compatible games and some cosmetic tweaks to the notifications system. There's also new rear touchpad control for the internet browser.

So here's that European PSOne Classics list in full, hitting the PS Store tomorrow:

40 Winks
A Bug’s Life
A Bugs Life and Monsters Inc bundle
Abe’s Exoddus
Abe’s Oddworld Oddysee
Airboat
All-Star Boxing
Alundra
Arc Arena: Monster Tournament
Arc the Lad
Arc the Lad II
Arc the Lad III
Arcade Hits: Shienryu
Arcade Hits: Sonic Wings Special
Atari Anniversary Edition
Atlantis
Atlantis and Hercules Bundle
Bishi Bashi Special
Blockids
Blood Omen: Legacy of Kain
Bugriders
Buzz Lightyear of Star Command
Centipede
Cho Aniki
Constructor
Cool Boarders
Cool Boarders 2
Crash Bandicoot
Crash Bandicoot 2: Cortex Strikes Back
Crash Bandicoot 3 Warped
Critical Depth
CTR: Crash Team Racing
Destruction Derby
Dezaemon Plus
Disney’s Action Game ft. Hercules
Dodgeball
Driver
Eagle One: Harrier Attack
Everybody’s Golf 2
Fear Effect
Fear Effect: Retro Helix
Fighting Force
Fighting Force 2
Final Fantasy VIII
Final Fantasy IX
Final Fantasy V
Final Fantasy VI
Final Fantasy VII
Front Mission 3
G-Police
Gaiaseed
Galaxy Fight
Gex
Gex 3: Deep Under Cover
Gex 3D: Enter the Gecko
Grandia
Gubble
Guilty Gear
Gunship
Hardcore 4X4
International Track & Field
Jet Rider
Jet Rider 2
Jigsaw Madness
Judge Dredd
Junior League Soccer PS1
Jumping Flash
Kula World
Kurushi Final
Legacy of Kain: Soul Reaver
Lilo & Stitch
Little Mermaid 2
Little Mermaid 2 and Winnie The Pooh bundle
MediEvil
Metal Gear Solid
Mickey’s Wild Adventure
Miracle Quad Racer
Miracle Space Race
Missile Command
Monsters Inc
Motor Toon Grand Prix 2
Motorhead
N20
Namco Heritage bundle
Pandemonium
Pandemonium 2
Parasite Eve 2
Peter Pan
Pong
Pooh’s Party Game
Rageball
Rainbow Six
Rally Cross
Rascal Racers
Rayman
Rayman 2: The Great Escape
Reel Fishing
Re-loaded
Resident Evil 2
Resident Evil 3: Nemesis
Resident Evil: Director’s Cut
Ridge Racer Type 4
Sheep
Silent Hill
Snowboard Racer
Sorcerer’s Maze
Spin Jam
Sports Superbike
Streak
Street Fighter 2 Alpha
Super Star Dance Club
Syphon Filter
Syphon Filter 3
Tarzan
Tekken
Tekken 2
Tomb Raider
Tomb Raider: The Last Revelation
Tomb Raider Chronicles
Tomb Raider 2
Tomb Raider 3
Toy Story 2
Toy Story Racer
Toy Story Racer and Toy Story 2: Woody and Buzz bundle
Twisted Metal
Urban Chaos
Vagrant Story
Wild Arms
WipEout

By comparison, the US Store is getting:

Arc the Lad
Cool Boarders 2
Final Fantasy VII
Hot Shots Golf 2
Jet Moto
Syphon Filter
Tomb Raider
Twisted Metal 2
Wild Arms

No, we don't know why either. But we have contacted Sony for a reason, so we'll see what comes back. In the mean-time, there's this thread on NeoGaf which is archiving compatibility with the various installation methods for American users. It looks like games acquired through PlayStation Plus don't install on Vita, but legitimately bought versions of the same games do. It's all a bit of a faff if we're honest, but things should improve once the list of officially-supported games expands. Updates are planned over the coming weeks and months.

Unimpressed? Or just pleased the functionality's finally there? Let us know in the comments.


Source : gamesradar[dot]com

23 Agustus 2012

The Walking Dead Episode Two iOS Dated

Telltale Games announced today that The Walking Dead: The Game - Episode Two: Starved for Help will hit the App Store next week. Gamers will be able to grab the episode for $4.99 as an In-App Purchase within The Walking Dead: The Game. Episodes 2-5 are also available in a single package for a discounted $14.99.

The second episode of the studio’s zombie mega-hit debuted on consoles and PC to significant critical acclaim in late June. IGN awarded the title an 8.5  / 10 Editor’s Choice distinction, praising the game’s impressive storytelling and ability to force heavy moral choices onto players.

The Walking Dead: The Game is compatible with iPad 2 and iPhone 4 devices and newer. Players seamlessly control the action via the touch screen, replacing mouse clicks or controller inputs with simple touch-screen taps.

Telltale hasn’t provided a specific release date, but a launch on Thursday, August 30 seems a safe bet given the history of previous major App Store releases.

Justin is Editor of IGN Wireless. He has been reviewing mobile games since the dark days of Java flip phones. You can follow him on Twitter and IGN.


Source : feeds[dot]ign[dot]com

20 Agustus 2012

3DS XL Launch Guide

For highly patient gamers across the country, the wait for a better, slicker 3DS model finally paid off last Sunday, when the 3DS XL officially launched in North America. With bigger screens, a better battery life, a sleeker design and larger buttons, this new system represents a giant step forward for the little system that could. But while the XL is a fine piece of machinery, a gaming system is no good if you have nothing to do with it. You can only Raid so many Faces, after all.

If you want the lowdown on how to truly ock being a 3DS owner, check out the guide below. From the games you should definitely pick up to a couple of things you should take care of to maximize your experience, this is everything you need to know to get the most out of your new investment. And for those of you who are upgrading from the old model, browse through to make sure you’re all caught up on the big items too - and skip to the end if you want help making the jump to a larger SD card.

Must Buy Games

While it took a while to find its stride, the 3DS library is now rather strong for a system just barely past its first birthday. Below you’ll find the handful of titles you absolutely can’t pass up, and a pretty good sampling of what the 3DS has to offer. No, not every amazing 3DS game is included here (calm down, 3DS owners!). This is just a good starting point for people to whet their 3D appetite with. Oh, and the first isn’t a suggestion - it’s required playing.

Super Mario 3D Land

The definitive 3DS experience and the best portable Mario game ever made. Super Mario 3D Land looks amazing - especially on the XL’s larger screens. It’s Mario magic incarnate.

Check out our full review of Super Mario 3D Land

The Legend of Zelda: Ocarina of Time 3D

A gorgeous and faithful remake of one of the greatest games of all time, presented in stunning 3D. You’ve never seen Hyrule field like this before.

Check out our full review of Zelda: Ocarina of Time 3D

Kingdom Hearts: Dream Drop Distance

A great action RPG that leads right into the (presumably) forthcoming Kingdom Hearts III. Sora and Riku are back - and keep an eye out for some awesome The World Ends With You cameos!

Check out our full review of Kingdom Hearts 3D

Resident Evil Revelations

Revelations pushes the system to its limits, offering a full Resident Evil experience that feels right at home on a portable.

Check out our full review of Resident Evil Revelations

Kid Icarus Uprising

After far too long, Pit has returned thanks to Smash Bros. creator Masahiro Sakurai. Help the angel soar in this exciting new adventure.

Check out our full review of Kid Icarus Uprising

Mario Kart 7

Challenge friends and strangers alike in MK7, which features Nintendo's most sophisticated example of online multiplayer to date.

Check out our full review of Mario Kart 7

3DSWare

The 3DS’s offerings aren’t only limited to retail games. Your first step to getting at these awesome downloadables is to connect your system online. You can do this in System Settings, and once you're online you'll also be able to receive SpotPass content from Nintendo. Once that's done, grab some 3DS cards - or a credit card, either way - and hop on over to the eShop to catch up on these downloadable goodies. Again, this is only a small sampling of what the eShop has to offer, but it should be more than enough to get you started.

Pushmo

A delightful and wholly unique puzzle game that will keep you coming back for more… and more… and more.

Check out our full review of Pushmo

Sakura Samurai: Art of The Sword

Master the sword in this delightful action game. It has a Kappa in it!

Check out our full review of Sakura Samurai

Dillon’s Rolling Western

Defend your towers - and some weird, sheep-like creatures - in this Western-inspired title.

Check out our full review of Dillon’s Rolling Western

Mutant Mudds

Old school platforming with an epic use of 3D. If only it were 10 times longer!

Check out our full review of Mutant Mudds

Colors! 3D

The painting tool to end all painting tools. Doodle in 3D, then share it with your buddies!

Check out our full review of Colors! 3D

3DS Virtual Console

As for the 3DS Virtual Console, check out the titles below, then begin your journey into gaming’s portable past.

The Legend of Zelda

The Legend of Zelda: Link’s Awakening

Super Mario Land

 

Super Mario Land 2: 6 Golden Coins

Super Mario Land 3: Wario Land

Metroid II: Return of Samus

Donkey Kong ’94

 

Kirby’s Dream Land

Kid Icarus: Of Myths and Monsters

Tetris

 

Game & Watch Gallery 2

Update Your Firmware and Get StreetPassing!

Now that you’ve dipped your toes in the 3DS software pool, there are just a couple things you should take care of before your 3DS is good to go. The first thing you’re going to want to do is update your system - you’ll find this option in System Settings. Once the update is complete - it should only take a minute or so, depending on your connection - you’ll be able to create folders on your Home Screen. Just tap a blank spot, click Create Folder, name it, and fill it with awesome games.

Make sure you also create a Mii for yourself in the Mii Maker, then visit your StreetPass Mii Plaza application to get the StreetPass party started. Once you’re all set up, just carry your system around in sleep mode to tag other 3DS owners, collect puzzle pieces, and unlock tons of hats in the included Find Mii RPG mini-game. Enjoy!

SD Card Transfer

If you look to online retailers like Amazon, you can easily find a 32 GB SD card to upgrade to for around $20. Then, even if you take to downloading full retail games like New Super Mario Bros. 2, you’ll never have to worry about card space again. Here’s how you transfer your data to the new card once you have it:

Step 1: Pop your SD card into your computer. Use an SD card reader if your computer doesn’t have a card slot.

Step 2: Drag everything in your old SD card to an empty folder on your Desktop.

Step 3: Remove the old SD card and insert the new one. Drag the contents of the folder (not the folder itself!) to the new card.

Step 4: Remove the new card from your computer, pop it into your system, and voila! Transfer complete.

That about covers everything you need to know to begin your 3DS XL adventure. Keep in mind that the games mentioned are only the tip of the iceberg - I’d wager you can look to the comments below to find more game suggestions for once you’ve worked your way through these.

Audrey Drake is an Associate Editor at IGN and a proud member of the IGN Nintendo team. She is also a lifelong gamer, a frequent banisher of evil and a wielder of various legendary blades. You can follow her wild adventures on her IGN blog and Twitter. Game on!


Source : feeds[dot]ign[dot]com

15 Agustus 2012

Cafeteria Nipponica Review

What is it?

Cafeteria Nipponica from mobile sim superstar Kairosoft gives gamers the opportunity to run their own restaurant, growing it from a tiny diner into a massive food empire. Players combine ingredients to create an ever-improving library of dishes, upgrading them to boost stats like texture, aroma and appearance. Serving the right dishes and hiring the right staff unlocks more and more customer archetypes, each with their own specific food quirks and demands. By the end of Nipponica’s time limit, good managers will be serving clientele that includes oil barons, pop idols and executives, all in an effort to become the top-ranked eatery in the city.

Did we like it?

Cafeteria Nipponica’s slow pace and obtuse instructions limit its fun factor. Like all Kairosoft games, it’s an entreprenurial rush to finally save up enough dough to expand your restaurant or buy an extremely expensive rare ingredient. The problem is that you’ll spend most of your play time just sitting and waiting, slowly watching your money climb until you can actually do something. The gameplay is far too passive.

The core gameplay loop focuses on discovering recipes, then refining those creations into higher quality, more expensive variations by adding in new ingredients. But this process is never clearly explained. At the end of the game some dish recipes I collected the beginning I still couldn’t create, because I never got my hands on a required base ingredient. The process of discovery can be fun, but not when it’s inscrutable.

Should you buy it?

Despite its slow pace and frustrating advancement system, Cafeteria Nipponica is still a decent tycoon title. At $3.99, making little decisions like swapping out a table for a comfy booth to attract a different type of customer can still satisfy gamers looking for a light sim title with a quirky sense of humor and retro pixel style.


Source : feeds[dot]ign[dot]com