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6 September 2012

Piranha 3DD Scribes Talk Shop

In a recent interview with IGN, writers Marcus Dunstan and Patrick Melton discussed their unorthodox experience penning the script for last summer's horror/comedy sequel Piranha 3DD. From writing in D-list celebrities such as Carmen Electra and Snooki to searching for the perfect water park willing enough to let the crew run rampant with buckets of blood and fish guts, the process certainly wasn't an easy one for Dunstan and Melton -- although, as they put it, it's hard to complain when you've got the Hoff on your side.

IGN Movies: Obviously, this was a continuation of Alexandre Aja's first Piranha movie, which was more satiric in nature than just straight horror. What was your approach, tonally, for the sequel, and how did you go about infusing those comedic aspects into the story?

Marcus Dustan: Well, it kind of harkened back to the collaboration John Gulager, Patrick and I had in 2004 with Feast, where our first big break was blending humor, horror and the terror of an isolated community under siege. So this was an opportunity to expand upon the universe created way back in the earlier films, and it also brings some characters from the Alexandre Aja picture into this. This time, the setting of the water park was a wonderful brainstorm moment to come up with all the elements of mayhem that could destroy someone's day.

IGN: And where did that idea for the water park come from? How did that become the central location for this one?

Melton: You logically think, "Okay, where can this take place and be a little bit different than the first one?" So we eventually decided on the water park. I'm not sure exactly if it was us, Bob Weinstein or Gulager who first said it. I can't remember exactly who came up with that.

Dunstan: It was us!

Melton: It was us? Okay. In the very early conversations, we were like, "Okay, it takes place in a water park downstream, and it's the sleaziest one you've ever been to. They're trying to do this big kickoff, and they're going to have these D-list celebrity lifeguards there." We told that to Bob, and he goes, "That's great, you do that!" He gave us three notes, which were, "I want a piranha in someone's p**** to come out when they're f***ing; a piranha goes up someone's ass --" and what was the third one? It'll come back to me. But those two were very important.

IGN: You guys obviously had a ton of cameo appearances in this movie. When you were writing the script, were all of those actors already locked in for the sequel, or did you kind of have to work around that and hope for the best?

Melton: No, they weren't, and that was actually kind of tricky. We looked at the location, which was one of the first things we did, and it was like, "Okay, we're going to do it, and Gulager's going to do it. Here are the parameters and the budget, and we need to shoot pretty soon." So we all got on a plane and went down to Louisiana, initially, to look at water parks, and there are only two water parks in all of Louisiana. One is in Shreveport and the other's in Baton Rouge, and the one in Baton Rouge was fantastic -- it's one of the best in the south. We really wanted to shoot there, but it was just cost prohibitive and the ownership wasn't all that thrilled with our ideas of turning their water park red with blood. [Laughs]

Dunstan: It was actually a church organization, and they were funded with church cash. That became a "conflict of interest." The promotion of "liberty and the pursuit of happiness" was a bit undercut by vicious prehistoric fish invading people's nether regions.

Melton: It's actually kind of funny because the one in Shreveport was owned by a very religious group, and they wanted no swearing and no nudity. We were like, "Um, it's called Piranha 3-Double-Dee." But they were fine with the violence. Anyway, neither of those locations worked out, and we ended up going to North Carolina. When we were actually writing it, [David Hasselhoff] was always said to be the centerpiece, but we had a bunch of people that we were going to have in it because we had it with not one celebrity lifeguard, but six. It was this ragtag group of Dustin Diamond, Carmen Electra, Snooki -- and they all sort of die, one by one, leaving it up to the Hoff, who wasn't going to go down without a fight. Of course, the problem was... we had all these people written into the script, and when they got word that they were written in, they jacked up their prices.

Dunstan: At least mention Rick Astley.

Melton: Right, we wanted Rick Astley in there as well -- so during the heightened, chaos and mayhem, that's when he finally shows up and his song "Never Gonna Give You Up" starts playing, and the entire theater gets Rickrolled. [Laughs] Often times, though, something like that seems so relevant to people like me and Marcus -- especially two or three years ago when we were doing this -- then you try to mention it to the studio, and they're like, "Who?" And you're like, "You know, Rick Astley!" And they're like, "Why is that funny?" It's like, "Well, but, you know, 'cause, like, we play this song and it's Rick Astley!" [Laughs] We're like, "What about Keyboard Cat? You know? No?" So unfortunately, we didn't get Rick Astley, which would have been amazing. By the time you get into production, things have sort of been weened down to the essentials -- the essentials being the Hoff -- and he was game to be completely ridiculous and make fun of himself and all that.

Piranha 3DD is now available for purchase on Blu-ray and DVD. Additionally, Dunstan and Melton's next film The Collection hits theaters on November 30.

Max Nicholson is a writer for IGN, and he desperately seeks your approval. Show him some love on Twitter and IGN.


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4 September 2012

IGN's Autumn 2012 Movie Preview

Now that the summer is over (so long, superheroes!) we look ahead to what IGN-centric films are on the horizon for September through November. Zombies, demons, the return of 007, and the swan song of Teams Edward and Jacob are just some of what's in store for filmgoers. Here are all the movies you might want to catch this season!

Release Date: September 7 (US): April 6 (UK); May 21 (AU)

Studio: Summit

On the surface, there’s nothing too original about the Cold Light of Day plot, which has armed and distraught future Superman Henry Cavill discovering the secrets of his CIA agent father after his entire family is kidnapped. But when you throw into the mix the fact that said father is played by Bruce Willis, and his partner is Sigourney Weaver, then this action thriller - directed by JCVD helmer Mabrouk El Mechri - doesn’t look quite so bland.

REC3: Genesis

Release Date: September 7 (US): March 30 (UK); TBD (AU)

Studio: Magnet

The third instalment in the [REC] franchise has provoked a pretty mixed reaction. Pitched as a comedy-horror, critics and fans of the original have expressed disappointment at the fact that the film strays from the serious overtones of its predecessors. That doesn’t mean it’s not good fun, but maybe forewarn yourself with our review before buying a ticket.

Release Date: TBD (US); September 12 (UK); January 24 (AU)

Studio: Vertigo Films

Creating a modern police movie by resurrecting an obscenely popular cult 1970’s British TV classic is a risky move, but The Sweeney looks like it could be a blast. Ray Winstone plays iconic copper Jack Regan, while rapper-turned actor Plan B is his hard-as-nails partner. And if you were wondering about the title, Sweeney Todd is cockney rhyming slang for the police force’s Flying Squad.

Finding Nemo 3D

Release Date: September 14; March 29, 2013 (UK);  August 30 (AU)

Studio: Disney-Pixar

The 3D conversions of beloved classics seem to polarize people, but converting one of Pixar’s most striking, original and successful animated fables seems like a no-brainer. After all, who wouldn’t want to dive back into the big blue with Marlin and Dory, and as the sequel fast approaches, the re-release will be a good refresher.

Resident Evil: Retribution 3D

Release Date: September 14 (US); September 28 (UK); September 20 (AU)

Studio: Screen Gems/Sony

You know the drill by now. Milla Jovovich returns once more as Alice in the fifth instalment of videogame spin-off helmed by Paul W. S. Anderson. The trailer promises action, and lots of it, and if it turns out to be the director and star’s franchise swansong, here’s hoping they go out with a bang.

Stolen

Release Date: September 14 (US); TBD (UK, AU)

Studio: Millennium Films

Think Taken with a taxi and Nicolas Cage. The Ghost Rider star plays Will Montgomery, a master thief who becomes suitably annoyed when – upon being released from prison – he discovers that his former partner-in-crime has kidnapped his daughter and is holding her hostage in a hijacked taxi. Typical.

The Master

Release Date: Sept. 14 (US, limited); Sept. 21 (US, wide);  Nov. 9 (UK); Nov. 8 (AU)

Studio: The Weinstein Co.

Paul Thomas Anderson’s latest feature is sure to be one to watch come awards season. Philip Seymour Hoffman plays Lancaster Dodd, a smart and charismatic guy who sets up a religious organisation – which may or may not be based on Scientology – following World War II. Sparks fly when he falls out with right-hand man Joaquin Phoenix, with both actors receiving early rave reviews for their work.


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31 Agustus 2012

Ranking the Movies of Summer 2012

Was the Summer of Awesome as awesome as we had hoped? Check out our scorecard for the movies released this past season. They're ranked by our critics' review ratings, from the worst to the best. Chime in on the Comments with your picks for the best and worst movies of Summer 2012.

30

The Apparition

Released August 24, 2012

Review score: 3/10. Simply put, it’s not scary at all. It’s a horror movie that does nothing original and doesn’t even manage to scare you in the process.  If you enjoy laughing at bad movies with friends, then sure, have a good time watching it. -- @GreggKatzman

29

Piranha 3DD

Released June 1, 2012

Review score: 4/10. Where the original gave us genuine horror in addition to the slapstick, the sequel infuses so much meta that it's damn near intolerable. Every character is so shallow and so stupid that it's hard to feel anything for them other than irritation. It's almost like you're not even watching a sequel but a Wayans Brothers parody. -- @Max_Nicholson

28

The Campaign

Released August 10, 2012

Review score: 4.5/10. The political lampooning here is witless and dull, serving up the same trite jabs you've seen on SNL for decades. The writing milks the leads' stupidity for all its worth, and then keeps going long after its dead. At a certain point, the film just stops being funny and starts getting preachy. -- @Max_Nicholson

27

That's My Boy

Released June 15, 2012

Review score: 5/10. We were pleasantly surprised when this film turned out to not be terrible, but rather mediocre. It’s a hit or miss comedy where the misses win, percentage-wise. But it certainly has more life to it and actual humor than most of Adam Sandler’s recent output. -- @EricIGN

26

Premium Rush

Released August 24, 2012

Review score: 5/10. Despite Joseph Gordon-Levitt’s valiant efforts, this bike messenger thriller rarely comes to life and overstays its welcome. Ultimately, you’ll feel more satisfied by an actual 90 minute bicycle ride. -- @EricIGN


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27 Agustus 2012

League of Legends Finalists Disqualified in Pro Circuit Conspiracy

The first and second place teams in MLG's Summer Championship League of Legends Event have been disqualified. A "collusion" between Team Dignitas and Curse NA has been led to a violation of the Major League Gaming Pro Conduct rules. As such, neither team will be awarded Circuit points, and the third and fourth place teams will earn the first and second place points and prize money, respectively.

Neither team denies the allegations or is fighting against the ruling. In fact, according to MLG's website, "Both teams have agreed that the disqualification was warranted," although the specifics of the pro gaming conspiracy remain unknown.

Developer Riot Games recently created its own league for professional League of Legends play, and is in agreement regarding the collusion decision.

Mitch Dyer is an Associate Editor for IGN's Xbox 360 team. He’s also quite Canadian. Read his ramblings on Twitter and follow him on IGN.


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21 Agustus 2012

Top 10 Nintendo 3DS Games

After a slow launch, a dismal first summer and a drastic, course-correcting price cut, Nintendo's newest handheld, the 3DS, began to recover and finally prove its potential. The drama of those events is now more than a year behind us, and since the system found its footing we've been treated to more and more quality pieces of software. Now, as the system steps into its next chapter with the release of the 3DS XL, we've decided it's time for our first list of the handheld's best titles. So read on, and see if you agree with our picks for the Top 10 Nintendo 3DS games.

Publisher: Nintendo | Developer: Nintendo Release Date: August 19, 2012 | Read the Review

The release of this latest New Super Mario Bros. sequel may have kicked off a wave of complaints about how Nintendo's not innovating enough with 2D Mario any more, but when you set all the talk aside and actually play the game you can't help but have fun. The mustached man's running and jumping adventures are still home to the best, most precisely designed levels in the platformer genre – and the search for deviously hidden secret levels and new emphasis on collecting thousands upon thousands of golden coins make New Super Mario Bros. 2 an essential play on 3DS.

~ Lucas M. Thomas

Publisher: Nintendo | Developer: Project Sora Release Date: March 23, 2012 | Read the Review               

Taking a break from his usual Super Smash Bros. development, Masahiro Sakurai resurrected one of Nintendo's oldest icons for a starring role on the 3DS. Part on-rails shooter, part third-person action game, Kid Icarus Uprising might very well pack some of the best replay value on Nintendo's young portable, from its fully-featured multi-player component to its insane weapons customization and unique, puzzle-based achievement system. The controls are tough to handle for any length of time, and its humor might not appeal to everyone, but the action is hard to beat. Definitely worth an investment if you're looking for something a little different.

~ Richard George

Publisher: Square Enix | Developer: Indies Zero Release Date: July 3, 2012 | Read the Review

Nintendo's original DS system hosted an incredible variety of great first-party music and rhythm games over its life span, from Elite Beat Agents to Rhythm Heaven to Electroplankton. On the 3DS, though, it's third-party Square Enix that has carried that momentum forward with the brilliant Theatrhythm: Final Fantasy, a game that pays homage to both those DS predecessors and the entire history of the Final Fantasy franchise while also presenting new, innovative ways to translate songs into engaging gameplay. We never thought we'd be slashing with swords and casting spells while paying attention to tempo, but now that we have, we can't get enough.

~ Lucas M. Thomas

Publisher: Square Enix | Developer: Square Enix Release Date: July 31, 2012 | Read the Review

Kingdom Hearts 3D is probably the best portable game in the franchise - and considering it’s a series that has largely only appeared on portable devices, that’s no small feat. KH3D used the system to its fullest, with gorgeous graphics that did a fine job of capturing the various Disney-themed worlds. Excellent cameos from The World Ends With You characters only further sweeten the experience. With fun combat, amazing music, and that certain, unmistakable Kingdom Hearts charm, this game is a fine addition to any 3DS library, and easily earns a place on our list.

~ Audrey Drake

Publisher: Capcom | Developer: Capcom Release Date: March 27, 2011 | Read the Review

The fact that Nintendo dropped the ball with the 3DS launch has been well documented. The company just didn't provide a killer app – Pilotwings Resort wasn't it, Steel Diver wasn't it, and the latest version of Nintendogs wasn't it either. Luckily, Day 1 adopters weren't left entirely without winning options thanks to Capcom and the unexpected best game to ship alongside the new system, Super Street Fighter IV: 3D Edition. This deep, focused and totally polished version of Capcom's legendary fighting series saved the 3DS launch for many, and has continued to prove its worth by even now still ranking as the best fighter available on the handheld.

~ Lucas M. Thomas


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20 Agustus 2012

Who Should Voice Rocket Raccoon in Guardians of the Galaxy?

Ever since Marvel Studios confirmed that they were making a Guardians of the Galaxy movie for a summer 2014 release, fans have naturally been speculating who should play the characters on the big screen. But no member of the sci-fi team's been more talked about than Rocket Raccoon, the Guardians' walking, talking and ass-kicking alien animal.

The character's been brought to life recently in both an episode of The Avengers: Earth's Mightiest Heroes! animated series as well as in the video game Ultimate Marvel vs. Capcom 3 (voiced in both versions of British actor Greg Ellis). While it's certainly possible that Ellis could also be hired to voice Rocket Raccoon for the live-action feature film, it's probably more likely that Marvel will hire a more recognizable actor to voice the role.

Will the movie retain the recent Cockney-accented version of Rocket Raccoon or will he talk like an American tough guy instead? We've assembled a list of candidates we think would be good for the role. Have a listen to their voice samples below and then cast your vote in our poll!

Ray Winstone

This stocky, razor-voiced character actor is known to you for his roles in The Departed, Sexy Beast, Beowulf, Indiana Jones and the Kingdom of the Crystal Skull, The Proposition, and Hugo.

Jason Statham

Just imagine Rocket Raccoon kicking ass as he speaks with the voice of the star of The Transporter and The Expendables.

Bob Hoskins

This is certainly a long shot seeing as how Hoskins recently retired from acting due to ill health, but if Marvel could lure him back for just a voice-over role that would be great. Hoskins was one of the screen's first and foremost Cockney blokes to breakthrough in leading roles.

Tom Hardy

Before you go off on a Bane-sized rant about this idea, may we remind you that Hardy's raspy British accent is one of his most distinguishing characteristics? We imagine his Rocket Raccoon sounding less like Bane and more like Bronson:

Ian McShane

Imagine ... just imagine ... Rocket Raccoon voiced by Al Swearengen. Check out this more work-safe sample of McShane's pipes

Robert De Niro

De Niro's been lampooning his tough guy image for awhile now, and is no stranger to genre fare (Rocky & Bullwinkle, Stardust) or voiceover work (Shark Tale), so why not let him go from Raging Bull to Rocket Raccoon?

James Gandolfini

Tony Soprano ... in space. You're welcome.

Ron Perlman

Who the hell doesn't love Ron Perlman? This baritone-voiced badass from Hellboy and Sons of Anarchy would be a great pick to voice Rocket.

Willem Dafoe

This Spider-Man and John Carter actor's gravelly voice is one of his trademarks, and he could bring a real personality to Rocket Raccoon.

Vin Diesel

He's the voice of The Iron Giant. He's Riddick. He's fast and furious, just like Rocket Raccoon. So why not?


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15 Agustus 2012

Dream Teams Collide in NBA 2K13

L.A. Lakers superstar Kobe Bryant made waves before the 2012 Summer Olympics began when he said that the 2012 edition of Team USA could beat the fabled 1992 Dream Team that featured no fewer than 11 Hall of Famers. “It’d be a tough one,” Kobe predicted. “But I think we could pull it out.”

Unsurprisingly, the 1992 legends literally chuckled at the notion. “I absolutely laughed,” Michael Jordan said in response. “For him to compare those two teams is not one of the smarter things he ever could have done.” Original Dream Team forward Charles Barkley also got a kick out of Bryant’s prediction, retorting, “Other than Kobe, LeBron, and Kevin Durant, I don’t think anybody else on that team makes our team.”

Dream Weavers

So many Hall of Famers, so few roster spaces.

Since time machines haven’t been invented yet, how can we possibly settle this eternal debate? Enter NBA 2K13, which will feature a Dream Team mode that lets you pit the 1992 team against the 2012 squad. Perhaps the bigger news is the long-awaited video game return of Barkley, who lends his name and likeness to a hoops game for the first time since the Sega Genesis cult classic Barkley Shut Up and Jam! 2 in 1995. Why now, Sir Charles?

“[NBA 2K13 executive producer] Jay-Z put in a call to Charles himself and helped us forge an agreement,” said 2K Sports marketing VP Jason Argent.

Ultimately, only Scottie Pippen, whom 2K could not reach a licensing agreement with, is excluded from the roster. Still, Jordan commented to IGN about the Dream Team face-off, “I think it’s going to start debates. I don’t think it’s going to end any.”

And so the gang is finally all back together. Why did it take so long for His Airness to sign on the dotted line with a video game company? “I just didn’t have a passion to do that, initially,” Jordan said. “[But now] I felt the need to connect to this different era, this different generation,” because “now, these kids don’t have an opportunity to see me play” on TV or in-person.

Hands-On Impressions

But what of the game itself? We finally got to play it, and a few significant changes should keep hoops fans happy for another year. First is the Control Stick. Think of it as a merging of NBA 2K’s long-running Isomotion controls with NBA Live’s old Freestyle controls. Basically, you now hold the left trigger in order to go into the Shot Stick you already know. The default actions on the right thumbstick are now ball and body controls, allowing you to do a ridiculous array of moves. Even bounce passes are now at your control by holding LT and pressing A.

“There were things in basketball we just couldn’t do with Isomotion as it was before,” said gameplay director Rob Jones.

Second are Signature Skills, a new way of differentiating the unique talents of the league’s best players. Expect upwards of 30 of them total, with each player having up to five of the passive abilities. Clutch, Deadeye, Lockdown Defender, and others will make the stars just a little more accurate to their real-life counterparts, and in My Player you’ll be able to develop them with your custom avatar.

The third is for Xbox fans, and it’s Kinect voice support. Don’t panic, though: there’s nary a gesture control to be found. Instead, you can simply call out plays with your voice rather than digging through the D-pad menu during possessions. For instance, you can say, “Run a screen for me,” or “Call a post play for Bosh.”

Tip-Off

I always loved NBA Live’s Freestyle controls, so mixing them with NBA 2K13’s more simulation-style gameplay is a huge win for me. Combine that with the return of my all-time favorite player Charles Barkley and (most of) the rest of the original Dream Team and NBA 2K13 might have somehow found a way to up its game yet again. Now if we could just get Jay-Z to give Scottie Pippen a call…

Ryan McCaffrey is the Executive Editor at IGN Xbox. He is a lifelong Phoenix Suns fan, so you should feel sorry for him. Follow him on Twitter, on IGN, catch him on Podcast Unlocked, and drop-ship him Taylor Ham sandwiches from New Jersey whenever possible.


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